Last Updated on Wednesday, 28 April 2010 07:40 Written by Brian J. Papineau Tuesday, 19 May 2009 12:17
The Wii version of X-Men Origins: Wolverine suffers from just about every problem common to movie-licensed video games. While the combat system can be fun for a couple of hours, the game is heavily weighed down by repetitive enemies and bosses, poorly implemented and archaic design choices and a downright ugly presentation.
After seeing how well the Uncaged Edition of X-Men Origins: Wolverine for PlayStation 3 and Xbox 360 was being received by fans and the gaming press alike, I had somewhat high hopes that the Wii version would be competent as well. These hopes were dashed within ten minutes of starting the game as I failed an obtuse quick time event and saw the game over screen before being forced to watch an unskippable cut scene for the second time. More…






